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Bio
The thing that inspires me is how it's made and what it's made of. The question is how can I recreate this in a 3D space and texture it. I love how metal is made and worked into different things like sword, shield, armor, and other things in the modern day or past. I love how game texture shows how a metal looks like how it's brushed or rusted. Research can always improve an object's quality, even if it's not real. Finding something similar and adding on to what I have can really take a model further. Games I play like Halo, Titanfall, and Risk of Rain 2 all have great 3D assets that show this .
![](https://static.wixstatic.com/media/b75900_00fb847c2305489f8af0063d1756c80a~mv2.jpg/v1/crop/x_35,y_5,w_480,h_540,q_80,enc_avif,quality_auto/b75900_00fb847c2305489f8af0063d1756c80a~mv2.jpg)
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